Monday, 6 June 2011

Review 3

I have been looking at how im going to model and texture the objects within my project. In my skecth book i have be doing some sketches of different view ports of my objects, such as the object from the left,back,front and right, also after i have modelled the objects i will then draw the wire frame into my skecth book to show the geometric theory and the polygons count in my model. As well i have choosen a couple of image from my research what will fit in percetly in my scene, then i will now look at the picture and from these i can make my own custom texture in photoshop.

So far for my alleyway i have been fidling about to make textures, currently i'm working on the texture for my dumpster, the texture i trying to create is a rusty metal effect. To help me to get a professional look to my texture im going to get a camera and take some origanl pictures.

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